Title says it all.
Your answer can be anything you would like to see relating to any (or all) the Lisp dialects.
Try to be as specific as you can in your replies.
If you're extremely lucky, someone might actually know what you're looking for.
Ali Clark wrote:
For the OpenGL, the library at http://common-lisp.net/project/cl-opengl/ might help. Not sure how up to date it is, but it was committed to a week ago, so hopefully it is.
For executable compilation, check this recent topic on compiling to an "exe". There are a few snippets for each implementation and a couple of portable versions.
http://groups.google.com/group/comp.lan ... e89d1518e7
I'm not sure about multithreading or GUI though. If you don't find answers for those soon you could ask on comp.lang.lisp or IRC #lisp, but hopefully there'll be an archived conversation on each somewhere.
August wrote:Does anybody know if SBCL has multiprocessor support...Lisp running on multiple CPUs simultaneously? I downloaded the Windows install today and played around with it but that is a unithread build.
Paul Donnelly wrote:August wrote:Does anybody know if SBCL has multiprocessor support...Lisp running on multiple CPUs simultaneously? I downloaded the Windows install today and played around with it but that is a unithread build.
Looks like a qualified yes.
http://www.sbcl.org/manual/Threading.html
#include <stdio.h>
(defun mulk ()
(c::printf "Hello %s!" "world"))#include <iostream>
(defun mulk2 ()
(c++::<< c++-std::cout "Hello " "world" "!" c++-std::endl))
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