Yep, I was there. That was timing I'm already looking forward to the next meeting, on the 27th January 2009. I even have some ideas for another talk.
Unfortunately, the ALU decided to put the wiki offline. Don't know why. Maybe we should set up a new, updated Wiki-page.
Search found 6 matches
- Thu Dec 18, 2008 2:46 pm
- Forum: User Groups and Conferences
- Topic: Munich / München
- Replies: 5
- Views: 17852
- Tue Dec 02, 2008 3:43 pm
- Forum: User Groups and Conferences
- Topic: Munich / München
- Replies: 5
- Views: 17852
Re: Munich / München
So did I. Awesome, didn't know there was some group.tealeg wrote:Cool!
Signed up to the mailing list
- Tue Dec 02, 2008 3:29 pm
- Forum: The Lounge
- Topic: New to Lisp and some questions
- Replies: 11
- Views: 35621
Re: New to Lisp and some questions
As for speed it doesn't matter really because most time is spent in SDL which is written in C anyway. Same goes for OpenGL.Ramarren wrote:I think it's definitely better for writing games than Python, as it is both much faster and more more expressive.
- Tue Dec 02, 2008 7:56 am
- Forum: Scheme
- Topic: Problems with list of list of list of list...
- Replies: 1
- Views: 7094
Problems with list of list of list of list...
Hi, I have tried to create a system to determine the Hamilton cycles in a graph, Paste 371394 . Unfortunately, when I set the starting point to "Berlin" I the proper route that visits all cities, but it is not returned as a list of lists (containing the cities), but rather as a list of lis...
- Sun Oct 19, 2008 11:25 am
- Forum: Scheme
- Topic: Your favorite implementation?
- Replies: 12
- Views: 38715
Re: Your favorite implementation?
I favor PLT Scheme because it contains a lot of stuff and is rather well documented. And the mailing list is great for asking questions.
- Sun Jun 29, 2008 8:07 am
- Forum: The Lounge
- Topic: Don't be hatin!
- Replies: 7
- Views: 17253
Re: Don't be hatin!
Yeah, here I am nowmbishop wrote:Someone made a submission to reddit about this forum already.